MOTU asked Arnaud to describe why he decided to develop exclusively with MachFive 3. Here's what he had to say:
We started developing sample libraries when MachFive 3 was still in beta. From the beginning, both the sampler and the scripting engine have been very pleasant to use, and it has quickly become hard to use other samplers.
MachFive 3‘s engine is quite versatile, and allows a large number of controls at the sample level, which is something that we weren't used to. There is no other sampler that's as flexible. Any parameter can be modulated by another, at any level, and it can be done with a simple right click!
There are also built-in, high-quality effects that can be totally automated using MachFive 3's script engine, which allows our products to be complete with no add-ons.
The script engine is one of the most impressive aspects of MachFive 3. Having a real language to code with came as a relief, because we could finally use our preferred editors. The scripting offers everything that you need to build complex graphical interfaces with the support of images and all kinds of widgets. You also have a total control over the running voices, thanks to the complete library of built-in functions.
Thanks to these functions, building scripts is now easier than ever; there's no need to write code for all potential situations. You just create a function with arguments and reuse it later. We even created a small library of custom functions that can be used in every project. Having the functions reduces the scripts' length a great deal, even in scripts with plentiful features.
All of that extends the possibilities for new-instrument behaviors. Take, for instance, the Telematic. It includes a guitar-chord library that is used as a database! That's just one example, but we have some other projects that we're sure people will love.
And we haven't yet mentioned the new features in MachFive 3 that no other sampler has ever had, including synthesis and advanced sound modules like granular, or the IRCAM time-stretching, which provides all kinds of new ideas for future development.
So, the engine, the scripting, the effects; all these possibilities made us want to use only MachFive 3's engine for all of our products (see highlights below). Supporting different formats was a hard task. There were inconsistencies between formats, and limitations with the other engines. But MachFive 3 has the answer to all of these problems. It's rock solid, works on all platforms, is easy to use, and has the most advanced script engine in the world. Licensing with UVI gave us the opportunity to make all of our libraries available to everybody, maintain compatibility with MachFive 3, and create our own player.
Somebody had to test that new platform, and I'm glad we did it. It was the best move our company could have made!
Here are just a few of the products offered by acoustisamples.net that can be opened and used directly in MachFive 3: